Learning Rewired Lab / Free Interactive Resource

Interactive Learning Design Playbook.

Choose the right learning design pattern before you build. Use this Playbook to clarify the learning job, plan useful practice, shape feedback, and generate a build brief you can use with stakeholders or your own design work.

Interactive Playbook

Build the learning shape.

Work through the steps below. Your choices will generate a practical design brief you can copy into a project doc, stakeholder message, or build plan.

Progress 1 / 5

Step 01

Clarify the learning job.

Before choosing a format, define what people need to do differently. The strongest learning design decisions usually start with the work, not the content.

Step 02

Select a design pattern.

Choose the pattern that best matches the learning job. You can change this later. The point is to select the shape intentionally instead of defaulting to a course.

Select a pattern to see how it shapes the build brief.

Step 03

Frame the design canvas.

A good design pattern still needs a clear structure. Use this canvas to define the situation, action, feedback, and support your solution should include.

Step 04

Plan practice and transfer.

The interaction is only useful if it helps someone perform better later. Choose the practice and transfer moves that should be included in the solution.

Practice moves

Choose what learners should actively do.

Feedback moves

Choose how the experience should coach.

Transfer moves

Choose what helps the learning survive the moment.

Step 05

Generate the build brief.

Use this brief as your starting point. Copy it into a project doc, stakeholder note, or design plan and refine it with the details of your actual work.

Learning design build brief

Complete the Playbook steps to generate a brief.

Access note: This free resource is for individual professional use. You may use it on your own projects and with your internal teams, but you may not resell, redistribute, publicly repost, or package it as your own product.